February 23, 2017, 02:58:48 PM

Author Topic: CC's Drawing/Spriting Disasters  (Read 5946 times)

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Offline Cap'n Coconuts

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Re: CC's Drawing/Spriting Disasters
« Reply #15 on: June 06, 2015, 05:41:05 PM »
Since Judge wanted some DQ slimes...



The second, third, and fourth subimages fit within a 16x16 space, as JudgeSpear desired. However, more frames are provided to in case additional bounce is desired.

Offline Cap'n Coconuts

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Re: CC's Drawing/Spriting Disasters
« Reply #16 on: September 03, 2015, 09:26:41 AM »
I bring this topic back to life with an old WIP.



It's a newer SMB3 Mario!

Offline TheomanZero

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Re: CC's Drawing/Spriting Disasters
« Reply #17 on: September 03, 2015, 03:23:12 PM »
I bring this topic back to life with an old WIP.



It's a newer SMB3 Mario!
Intriguing start.

Offline Cap'n Coconuts

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Re: CC's Drawing/Spriting Disasters
« Reply #18 on: October 16, 2015, 11:05:42 PM »
Newer SMB3 Mario is due for an overhaul.

In the meantime, given that Halloween is approaching us, please enjoy this offering of a WIP creature that just might be in SMF:R to steal your body and your lives.



If you've played any of Scriptwelder's Deep Sleep flash games, you just might recognize this one. The sprites on the gray background are an experiment in softening the creature's outline, making it more... uh, shadowy.

EDIT: tried using a feather effect for the blurred shadow people
« Last Edit: October 17, 2015, 11:36:57 AM by Fleet Admiral Coconuts »

 

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