A patch release, once again by our fellow Dooki51, is now available! The following video details major changes since v0.6.
===Changelist for 0.65.1=== -The bug where occasionally the SHIFT or CTRL keys would get stuck should now occur much less often. A complete fix for this bug will be done in the future. -Several music tracks have been swapped out for more appropriate tracks -Increased the speed in which the timer counts down when a level is completed -Enemies that are too close to a warp pipe when a player is moving through them will be killed but award no points -Roll now reverts to her blue form when getting hit from a higher powerup -Megaman's jetpack now function's like Roll's jetpack -Link's bombs now explode upon impact with enemies, but he can only shoot one at a time now -Fixed firing a chargeable fireball as the Mario bros. immediately after kicking a koopa shell -A few of Luigi's sprites have been cleaned up and made consistent, courtesy of Kibbleknight -Removed several unused lines of code relating to removed characters -Repurposed a few unused sound effects •Protoman now uses an updated sound effect for entering a level •Zero now uses a different sound for his fully charged buster shots •Wario’s “Wario Time!” quote now plays after his Guts Man intro, as it was intended to be •Vile now uses a different sound for his shoulder cannon -Fixed Classic Mario and Classic Luigi's flying sprites -Fixed some backgrounds for special stages being incorrect -Fixed Banshee Boardwalk’s W4 exit pipes -Fixed the missing backgrounds in Shroom Lagoon, Storm Canyon, and Verdant Plain -Fixed the missing tiles and broken warp in Tree Zone Trek -Fixed players getting stuck in the ground immediately after the underground portion of Subcon Panic -Fixed the missing tiles at the end of Dinosaur Land and Running of the Bulls -Made Whispy Woods slightly easier to beat -The secret exit in Forest of Silence can now be reached without a powerup -Fixed the bullet bill launcher in Barren Badlands being 1 block shorter than it was supposed to be -Arcade Factory now uses the correct coin sound effect -Fixed the projectile for the projectile shooting enemies in Arcade Factory using incorrect sound effects -The sound effects for the UFOs from Neon Labyrinth are no longer bugged