Great news for everyone, a stuffed release and a final fix for the Unexpected Error are out, courtesy of Dooki51 with help from BPzeBanshee!
Google Drive (w/ Optional Skins)
===List of NEW levels===
•Banshee Boardwalk (1-GH2)
•World 5 Exit (Addon to 1-18)
•Forest of Silence (4-1)
•Ruined City (4-8)
•Mystic Forest (6-5)
•Green Greens (8-5)
•Awazon Caverns (8-11)
•Abstract Landscape (-1-4)
•Battle For Dirt Hill (-1-7)
•Neon Labyrinth (-1-8)
=== SCREENSHOTS (featuring 10 new levels)===
See the chunky Changelog for all the details.
For older versions, the Unexpected Error can be fixed by applying the Large Address Aware patch on the game’s executable.
-The "Unexpected error" problem has *finally* been solved! Players should no longer see this error when the game is almost done loading. -The source has been further slimmed down, putting the executable size at around 72 MB (down from 80 MB) -Minus World is now COMPLETE! As well as additional new levels, see below. -Mario and Luigi's chargeable fireballs have been reenabled. -Increased player speed in the shop. -Classic Mario & Luigi have been given a slight overhaul: Their sprites have been remade to look more accurate, and they can now receive the raccoon ability. Updated sprites were made by the talented Kibbleknight. -Ryu Hayabusa, Meta Knight, Kirby, and Samus have been removed from the game entirely due to being buggy, unbalanced, or unfinished. -Vinny is now playable again, but he only functions properly (and is only selectable) if debug mode is enabled. A few creative liberties were taken to make him stand out and a few of his graphics were changed or updated, but otherwise he’s exactly as you remember him. In addition, his graphics were converted from bmp to png. -Cheat menu has been given an update. The cheats are now generally more useful. -Slope detection has been slightly improved. Unfortunately, fixing the inability to run down steep slopes would likely require a rewrite of the collision system entirely. -sxms-3.dll, in_spc.dll, and msvcr71.dll are no longer necessary for the game to run. These dlls and their accompanying scripts have been unused since 0.53 and have been removed. -Jaquio and Jashin's battle rooms were orphaned due to their respective levels never being finished. They've been removed along with all of the assets belonging to those two rooms. -Several unused sound effects were removed. A few were repurposed or reused.